+1
face sign node leaves code in shader after deleted...
After deleting the face sign node, it leaves this code in the shader:
float isFrontFace = ( facing >= 0 ? 1 : 0 );
float faceSign = ( facing >= 0 ? 1 : -1 );
And that code doesn't seem to be there for any reason anymore, but there it is.
Служба підтримки клієнтів працює на UserEcho