Your requests by status

33 26 2 0 0 2 3
All New Under review Planned Started Completed Declined
+2

Can't permanently turn off #pragma only_renderers

behealed 3 years ago updated by nickolas.g.russell 3 years ago 2
0

Any efficient way to lerp between two hues?

behealed 3 years ago 0
0

Need a Shadow Pass Opacity Clip input in Main Node

behealed 4 years ago 0
+1
Under review

SF automatically puts checkmark in write to Z Buffer option

behealed 4 years ago updated by Dave Levy 4 years ago 9
0
Not a bug

Can't update Shader Forge in older versions of Unity

behealed 4 years ago updated by Freya Holmér (Developer) 4 years ago 1
0

SF 1.30 will try to open shaders made in SF 1.34

behealed 4 years ago 0
+1

Shader forge doesn't work at all in webgl?

behealed 4 years ago updated by brum 4 years ago 2
0
Fixed

float4x4 output to float4x4 input converts to float

behealed 4 years ago updated by Freya Holmér (Developer) 4 years ago 1
0
Fixed

[BUG] float4x4 output from code node is converted to a float1.

behealed 4 years ago updated by Freya Holmér (Developer) 4 years ago 1
0
Under review

Too many output registers declared (12) on d3d9

behealed 4 years ago updated 4 years ago 10