0
En revisión
PBL ambient diffuse and reflection incorrect - Unity 5.5 SF 1.33
Here's a fresh project example with no lights enabled and gloss set to 1.0.
Image is meant to say 1.33 not 3.3, sorry.
Servicio de atención al cliente por UserEcho
Are you sure the SF shader is set up correctly? I can't reproduce this on my end
It is a new Lit(PBR) shader, unedited.
Yep, same here
What skybox are you using? The default?
I ask this as the issue isn't noticeable with the default skybox / or skyboxes with low contrast.