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À l'étude
PBL ambient diffuse and reflection incorrect - Unity 5.5 SF 1.33
Here's a fresh project example with no lights enabled and gloss set to 1.0.
Image is meant to say 1.33 not 3.3, sorry.
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Are you sure the SF shader is set up correctly? I can't reproduce this on my end
It is a new Lit(PBR) shader, unedited.
Yep, same here
What skybox are you using? The default?
I ask this as the issue isn't noticeable with the default skybox / or skyboxes with low contrast.