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How to recreate Standard Shader

Phillip Welden 7 років тому 0

I know this has been asked before, but after reading through the other threads I could find, I didn't see any clear answer.


These are the maps I am currently using in the Standard Shader:


Image 850



When following this tutorial, all I end up with are Diffuse and Normal. I can't figure out how to create the metallic, height and occlusion maps, as well as the sliders attached to them. 


I know 

Thanks for any info you can give me!