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Light map Bug - Single LMs require a normal map plugged in

robert briscoe 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 0

It seems that errors occur if no normal map texture is specified/used, even if using single lightmaps:


Shader error in 'Shader Forge/LightmappedBump Test': Shader program had errors at line 22


Shader error in 'Shader Forge/LightmappedBump Test': Program 'frag', unable to find compatible overloaded function "mul(float3x3, error)" at line 83

Keywords: DIRECTIONAL, LIGHTMAP_ON, DIRLIGHTMAP_ON, SHADOWS_OFF


Shader error in 'Shader Forge/LightmappedBump Test': Program 'frag', unable to find compatible overloaded function "saturate(error)" at line 83

Keywords: DIRECTIONAL, LIGHTMAP_ON, DIRLIGHTMAP_ON, SHADOWS_OFF


etc...

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This is now fixed in alpha 0.13 :)