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Automatic Mobile Optimizations

Levi Lansing vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 10 Jahren 1
Could really use more optimization options for Mobile / OpenGL ES, whether through the user interface per node, or as an option(s) for compilation. Some of us don't have the knowledge or skill to optimize by hand.

Antwort

Antwort
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Per-node precision has now been implemented in RC 0.37:

Antwort
Fertiggestellt
Per-node precision has now been implemented in RC 0.37: