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Automatic Mobile Optimizations

Levi Lansing 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 1
Could really use more optimization options for Mobile / OpenGL ES, whether through the user interface per node, or as an option(s) for compilation. Some of us don't have the knowledge or skill to optimize by hand.

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Per-node precision has now been implemented in RC 0.37:

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Per-node precision has now been implemented in RC 0.37: