Antwoord
0
Antwoord
Voltooid
Freya Holmér (Developer) 10 jaar geleden
You can read from reflection probes in SF, simply plug in their cubemap texture into a cubemap slot in a SF material
Antwoord
Voltooid
You can read from reflection probes in SF, simply plug in their cubemap texture into a cubemap slot in a SF material
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