Ответ

Ответ
Завершен
You can read from reflection probes in SF, simply plug in their cubemap texture into a cubemap slot in a SF material
Ответ
Завершен
You can read from reflection probes in SF, simply plug in their cubemap texture into a cubemap slot in a SF material

Сервис поддержки клиентов работает на платформе UserEcho