0
Fixed

A0.04 (Mac) Switching Lighting Modes spams errors in the console (Unity 4.3)

Andrei Nadin 11 years ago updated by Freya Holmér (Developer) 11 years ago 1

NullReferenceException: Object reference not set to an instance of an object

ShaderForge.SF_NodeConnection.GetIndex ()

ShaderForge.SF_Node.Serialize ()

ShaderForge.SF_EditorNodeView.GetNodeDataSerialized ()

ShaderForge.SF_Evaluator.SaveShaderAsset ()

ShaderForge.SF_Evaluator.Evaluate ()

ShaderForge.SF_Editor.Update ()

System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)

Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.

System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)

System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)

UnityEditor.HostView.Invoke (System.String methodName, System.Object obj)

UnityEditor.HostView.Invoke (System.String methodName)

UnityEditor.HostView.SendUpdate ()

UnityEditor.EditorApplication.Internal_CallUpdateFunctions ()


I get this with each Lighting Model except 

Answer

Answer
Fixed

Does this still happen in 0.11b?


Edit: Great! Thanks for checking :)

Under review

Does this still happen in 0.11b?

Answer
Fixed

Does this still happen in 0.11b?


Edit: Great! Thanks for checking :)