0
Not a bug

[Alpha 0.13] screen position node sizing to the screen

Marc 11 years ago updated by Freya Holmér (Developer) 11 years ago 1

I get a strange result when using the default settings for the screen position.  it seems to double up the UVs.  I have to some extra math so that it displays properly.


default setup - 

Image 55


result -

Image 56


corrected setup -

Image 57


result -

Image 58

Answer

Answer
Not a bug

That's how screen coordinates work, 0 is in the center, so it's not a bug!

However, there could be a feature to make it 0 to 1 instead of -1 to 1, in that dropdown menu. Open a request for a feature like that if you want :)

Answer
Not a bug

That's how screen coordinates work, 0 is in the center, so it's not a bug!

However, there could be a feature to make it 0 to 1 instead of -1 to 1, in that dropdown menu. Open a request for a feature like that if you want :)

ok great! my bad.  I feel like I remember other engines doing this by default, but now that I think about it, that doesn't make sense.