0
Not a bug
[Alpha 0.13] screen position node sizing to the screen
I get a strange result when using the default settings for the screen position. it seems to double up the UVs. I have to some extra math so that it displays properly.
default setup -
result -
corrected setup -
result -
Answer
Answer
Not a bug
That's how screen coordinates work, 0 is in the center, so it's not a bug!
However, there could be a feature to make it 0 to 1 instead of -1 to 1, in that dropdown menu. Open a request for a feature like that if you want :)
ok great! my bad. I feel like I remember other engines doing this by default, but now that I think about it, that doesn't make sense.
Customer support service by UserEcho
That's how screen coordinates work, 0 is in the center, so it's not a bug!
However, there could be a feature to make it 0 to 1 instead of -1 to 1, in that dropdown menu. Open a request for a feature like that if you want :)