![](/s/cache/6b/3f/6b3ff0a480ff170fcebfea37be48663c.png)
+2
Fixed
Value Parameter Does not store Default set in SF
Just discovered that the Value / Float parameter does not store the value set in SF as the default, right now it always set the default to 0.
Answer
![](https://cdn.userecho.com/characters/70.png?1)
0
Answer
Fixed
Freya Holmér (Developer) 11 years ago
Fixed in Beta 0.15!
![](/s/cache/71/98/7198073b1739629916b8bc132ec1363d.png)
I still seem to be having this problem. With sliders at least. They don't seem to store a default value like the default Unity materials do, when recreating the glossiness slider. Sliders aren't exactly precise anyway, but it would be nice.
![](https://cdn.userecho.com/characters/70.png?1)
+1
You're right - sliders weren't saving their default values!
This has now been fixed in 0.24 :)
This has now been fixed in 0.24 :)
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