+3

Casted shadow transparency

Ivan ZHdanov 9 år siden opdateret af JuliuszK 8 år siden 1

Dependency of casted shadows strength from alpha or any float value. Casted shadow transparency like in standard unity shader.

+1

Yeah, I'm looking for the same - the shadows from transparent shaders are solid. That looks like regression compared to the Standard shader. Unless I'm doing something wrong.

Kundesupport af UserEcho