+3
Casted shadow transparency
Dependency of casted shadows strength from alpha or any float value. Casted shadow transparency like in standard unity shader.
Customer support service by UserEcho
Dependency of casted shadows strength from alpha or any float value. Casted shadow transparency like in standard unity shader.
Customer support service by UserEcho
Yeah, I'm looking for the same - the shadows from transparent shaders are solid. That looks like regression compared to the Standard shader. Unless I'm doing something wrong.