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Under review
noise_motion Problem
Hi There,
I'm trying to get X&Y motion into my noise graph, but when I want to make the connection, the preview goes black, and nothing animates. I've stripped the shader back to just bare bones noise node + independent animating U & V, and the same problem occurs. Interestingly, when I set either the U motion or the V motion to 0, then we get some animation, albeit with a different/unexpected (much darker) look.
I was wondering if you might be able to shed some light on this - is my process wrong, or is it a bug?
I'm trying to get X&Y motion into my noise graph, but when I want to make the connection, the preview goes black, and nothing animates. I've stripped the shader back to just bare bones noise node + independent animating U & V, and the same problem occurs. Interestingly, when I set either the U motion or the V motion to 0, then we get some animation, albeit with a different/unexpected (much darker) look.
I was wondering if you might be able to shed some light on this - is my process wrong, or is it a bug?
Customer support service by UserEcho
How about if you put a sin node after time, or use a more continuous wave instead of a frac (sawtooth) wave?
http://acegikmo.com/shaderforge/wiki/index.php?title=Waveforms