+3
Under review
ShaderForge navigation could be more similar to the standard Unity navigation.
As I am working in Unity I tend to navigate my scenes, animation editor and other editors by using: alt-, left mouse, right mouse and middle mouse button and centering selections by hitting F. Also selecting elements by using ctrl-click and shift click and clicking while dragging to select or deselect multiple nodes at once.
Since a lot of artists use wacom tablets for navigating and working in 3D packages the "scrolling button" as the only option for a zoom out function is also not ideal because this scroll button is lacking on a tablet pen, thus the alt- mouse combination becomes even more relevant.
Since a lot of artists use wacom tablets for navigating and working in 3D packages the "scrolling button" as the only option for a zoom out function is also not ideal because this scroll button is lacking on a tablet pen, thus the alt- mouse combination becomes even more relevant.
Customer support service by UserEcho
Which control scheme for zooming would work better though?
I can completely understand Laurens wish, i hope though that wont collide with my wish for better one handed usage. Maybe there is a way to make most people happy, or well, even more happy ;)
Unity and Maya use:
- alt - LeftMouse for Rotating
- alt - MiddleMouse for Panning
- alt - RightMouse for Zooming
Like "BecomingAt" stated rotating would be useless. So I would suggest alt-middleMouse for panning and alt-rightMouse for zooming. Ofcourse in addition mouse scrolling would also be zooming in and out too, unless it feels more intuitive to use the scroll button to actually scroll up and downwards, like unity does right now in the "animator window" except that in the animator window you can not zoom in and out.. (which is a shame actually).
Cheers
Laurens
I'll see if I can get this into a near version
It would be nice if you could hold down shift (or any other key) + "press your shortcut key" to step between the options as well. when will beta 0.35 be out? (when it's ready!?!)