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PBR- Specular highlight differs from unity standard

etana 9 year бұрын 0

Specular highlights from ShaderForge PBR are darker than Unity Standard shader's. Is there a easy way to fix this?

Here is two images, left is unity standard and right is shader forge PBR.

http://dlocvm.cloudapp.net/index.php/s/NQSTy4vrATa0TbU

http://dlocvm.cloudapp.net/index.php/s/aHBMWAABT8FwuEi

Shader for the spheres is just basic SF PBR Lit.