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Text Input

Colin Knueppel il y a 10 ans mis à jour par Freya Holmér (Developer) il y a 10 ans 0
Would it be possible to make Shader Forge capable of inputing string variables for dynamic text in textures? I realize fonts are an issue, but perhaps there's a way of reusing Unity elements from their Gui Text or Text Mesh. 

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This is most likely too heavy to do on a shader level; you would be *much* better off using their Text Meshes, or similar.
Solution
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This is most likely too heavy to do on a shader level; you would be *much* better off using their Text Meshes, or similar.