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Abgelehnt

Ability to create super shader in Shader Forge with feature branching (Like Unity 5 Standard Shader)

jonathan small vor 9 Jahren aktualisiert von Freya Holmér (Developer) vor 9 Jahren 1
I know this one is a big request. But if Unity had this, it would be priceless. Coupled with the plans you have for SF2 with nested functions. It would make shaders incredibly modular.

Antwort

Antwort
Abgelehnt
It's tricky, and will probably not make it into SF1 simply due to how the shader compiler is written I'm afraid :(
Anyhow, closing it due to being a duplicate of: http://shaderforge.userecho.com/topic/464381-multiple-shaders-from-single-node-tree-conditional-compilation/
Antwort
Abgelehnt
It's tricky, and will probably not make it into SF1 simply due to how the shader compiler is written I'm afraid :(
Anyhow, closing it due to being a duplicate of: http://shaderforge.userecho.com/topic/464381-multiple-shaders-from-single-node-tree-conditional-compilation/