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Ability to create super shader in Shader Forge with feature branching (Like Unity 5 Standard Shader)

jonathan small 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 1
I know this one is a big request. But if Unity had this, it would be priceless. Coupled with the plans you have for SF2 with nested functions. It would make shaders incredibly modular.

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It's tricky, and will probably not make it into SF1 simply due to how the shader compiler is written I'm afraid :(
Anyhow, closing it due to being a duplicate of: http://shaderforge.userecho.com/topic/464381-multiple-shaders-from-single-node-tree-conditional-compilation/
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It's tricky, and will probably not make it into SF1 simply due to how the shader compiler is written I'm afraid :(
Anyhow, closing it due to being a duplicate of: http://shaderforge.userecho.com/topic/464381-multiple-shaders-from-single-node-tree-conditional-compilation/