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normals

chris barker 10 лет назад обновлен 10 лет назад 2
We can access the camera.depth in shader forge, but can we also access depth+normals?  T'would be very useful.  
This because I'm interested in doing screen space shaders, or replacement shaders - can we do this in sf?
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There's no way of accessing the background normals yet.
You can't really do replacement shaders or post FX shaders in SF in a nice way at the moment, but it is possible, by attaching planes in front of the camera, but I believe it will most likely lead to visual artifacts and maybe sorting issues as well
That's what I have been doing, and that's what's been happening.  Thanks for your great work!

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