0
Fixed

Refraction and LUT color correction

Papetura 9 years ago updated by Freya Holmér (Developer) 9 years ago 4
Hi. LUT Color Correction on camera has somehow influence on refraction of a shader. It reverses the refraction Vector upside down. Help? I'm sending pics with LUT on/off, and shader nodes.Image 310Image 311
Well. The solution to this issue is quite strange.. In Quality Settings, enable Anti Aliasing at least '2x Multi Sampling'. For PC i guess it's ok, but I'm also targeting mobile. So disabling anti aliasing for performance messes up the refractions. Is there any solution? thanks.
Under review
Try flipping it based on the projection parameter node's sign output
http://www.acegikmo.com/shaderforge/nodes/?search=Projection
+1
Yes, that's the cure. Thank You!!