+1
Completed
Inner Product/Matrix Product Node
There should be a node with three input vectors and an input reference vector. Imagine the inputs:
[ref]
[c1]
[c2]
[c3]
[c4]
Outputting a vector which is: c1*ref.r + c2*ref.g + c3*ref.b + c1*ref.a
It's *very* similar to the dot product. I believe they are both Inner products, so perhaps this node could be called inner product? Or is it a matrix product?
[ref]
[c1]
[c2]
[c3]
[c4]
Outputting a vector which is: c1*ref.r + c2*ref.g + c3*ref.b + c1*ref.a
It's *very* similar to the dot product. I believe they are both Inner products, so perhaps this node could be called inner product? Or is it a matrix product?
Answer
0
Answer
Completed
Freya Holmér (Developer) 11 years ago
This node has now been implemented in 0.24 under the name "Channel Blend"
See previous feedback
http://shaderforge.userecho.com/topic/303937-multi-addmult-nodes/#comment_407903
http://shaderforge.userecho.com/topic/303937-multi-addmult-nodes/#comment_407903
Completed
This node has now been implemented in 0.24 under the name "Channel Blend"
Answer
Completed
This node has now been implemented in 0.24 under the name "Channel Blend"
Quick question about this, should/could it work with normals? at the moment the output from the Channel Blend does not go into the normal slot.
It should work as long as the inputs are all 3-component values
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