+1
COMPLETADO
Inner Product/Matrix Product Node
There should be a node with three input vectors and an input reference vector. Imagine the inputs:
[ref]
[c1]
[c2]
[c3]
[c4]
Outputting a vector which is: c1*ref.r + c2*ref.g + c3*ref.b + c1*ref.a
It's *very* similar to the dot product. I believe they are both Inner products, so perhaps this node could be called inner product? Or is it a matrix product?
[ref]
[c1]
[c2]
[c3]
[c4]
Outputting a vector which is: c1*ref.r + c2*ref.g + c3*ref.b + c1*ref.a
It's *very* similar to the dot product. I believe they are both Inner products, so perhaps this node could be called inner product? Or is it a matrix product?
Respuesta
0
Respuesta
COMPLETADO
Freya Holmér (Developer) hace 11 años
This node has now been implemented in 0.24 under the name "Channel Blend"
See previous feedback
http://shaderforge.userecho.com/topic/303937-multi-addmult-nodes/#comment_407903
http://shaderforge.userecho.com/topic/303937-multi-addmult-nodes/#comment_407903
COMPLETADO
This node has now been implemented in 0.24 under the name "Channel Blend"
Respuesta
COMPLETADO
This node has now been implemented in 0.24 under the name "Channel Blend"
Quick question about this, should/could it work with normals? at the moment the output from the Channel Blend does not go into the normal slot.
It should work as long as the inputs are all 3-component values
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