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Specify Shader fallbacks

Andrei Nadin 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 1

The fallback at the end of the shader, I often create a 'cascade' of 2 or 3 ever simplified shaders with lower shader LOD's and only fallback to the default Unity ones at the very end. 


This could also be handled with Shader Keywords possibly even thought I am not sure how you would know which one to fall back to :(

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This is now implemented in 0.10 :)