0
Fixed

Shader forge produces errors

Beck Sebenius 11 years ago updated by Freya Holmér (Developer) 11 years ago 0

Not sure if this is intentional or not. I could see it being a feature, to let you know that your node graph is incorrect.


Here is the example I have used to produce a shader with errors:

Lerp (Vector4, Normal Vect., [null]) => Diffuse


It seems as though leaving out an interpolation value for the lerp should default to 0. I sometimes do this in other shader editors to cancel out functionality quickly for testing or debugging.

Answer

Answer
Fixed
This behaviour was sorted a long time ago. Shaders don't compile anymore when required inputs are missing
Answer
Fixed
This behaviour was sorted a long time ago. Shaders don't compile anymore when required inputs are missing