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Your shader is now auto-saved on close as of Beta 0.15 :)
This is simply due to the node list not being categorized whatsoever, and the fact that properties aren't marked green there yet! Not sure if I will rename it; if I name it "Value Property", it kinda makes you want to name all properties like that, making some of them too long to fit into the node title. And sure, I can add a convert feature :) 
(Would be nice if you could keep it to one request per thread though!)

Edit: This should be fixed by now! They have the same name but are in different categories. The node browser color-codes the properties as well.
As of Beta 0.15, you can view the node documentation by right-clicking on nodes :)
There are multiple ways in which you will be able to organize and view your node trees, all which are planned :)
- Zooming
- Node comments
- Area comments
- Nested nodes

Edit: A little late update; but commenting is now possible as of Beta 0.15, by right-clicking on nodes :)

There are multiple ways in which you will be able to organize and view your node trees, all which are planned :)
- Zooming
- Node comments
- Area comments
- Nested nodes

Edit: A little late update; but commenting is now possible as of Beta 0.15, by right-clicking on nodes :)
The node browser is now alphabetic as of Beta 0.17 :)
Cool, thanks for checking! I tried it right before release too, and everything seemed to work :)
SF doesn't support deferred rendering paths at the moment, which is why you're getting those issues.
This seems somewhat fixed in 0.16 now, could you confirm?

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