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This is now fixed in alpha 0.13 :)
It's an OpenGL issue, will look into it :)
Edit: This is now fixed in alpha 0.13
It's an OpenGL issue, will look into it :)
I'll make a simple list where you can drag things up and down :)
Weird! And you're sure it was fully downloaded?
Nothing should have been taken out. Value is the same as Vector1, it should be in the list!
Customer support service by UserEcho
The refraction flip issue is fixed now: http://shaderforge.userecho.com/topic/276688-mac-refraction-shader-setup-y-axis/
The animation issue is already in this thread: http://shaderforge.userecho.com/topic/249187-shaders-using-the-time-node-doesnt-animate-in-game/
And the rest are simply the result of your hardware and Unity version :)
I'll mark this as complete!