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Haven't seen this happen in a while, I'm pretty sure this has been fixed, especially in alpha 0.12 which strengthened the serialization regarding nodes and their previews
Does this still happen in 0.11b?
Does this still happen in 0.11b?
It may be possible! The refraction parameter is a UV offset in screen space, so if you "just" get the UV calculations right, it might work! Although I suspect you'll need depth information, which isn't implemented yet.
Edit: I'll mark this as declined, simply because it's currently outside the scope of Shader Forge. Let me know if you want to reopen it for some reason!
I haven't seen this happen in a long time, I'll mark it as fixed. If it happens in a later version, post in here and ask me to reopen it :)
I haven't seen this happen in a long time, I'll mark it as fixed. If it happens in a later version, post in here and ask me to reopen it :)
This is now fixed in alpha 0.12
Customer support service by UserEcho
Does this still happen in 0.11?