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Implemented in alpha 0.07
I'm pretty sure this is some RT related issue in Unity free, I'll look into it!
I'm pretty sure this is some RT related issue in Unity free, I'll look into it!
It's because the path is currently more or less hardcoded to be Assets/Shader Forge :)
I'll make sure it's easy to move around down the line!
I think this has something to do with RTs. If you create a new node, or connect stuff to the broken texture nodes, do they fix themselves up?
I'm unable to reproduce this with the exact same specs, apart from the fact that, I presume, you're using Unity free?
Odd - Which Unity version, SF version and OS are you running?
Hehe, thanks, glad you like it! Part of the reason why I'm doing this is because I really needed one myself ;)
Customer support service by UserEcho
Silly logic on my end in the 0.07 update :) Will look at this right now