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CA
English (EN)
Русский (RU)
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Français (FR)
Deutsch (DE)
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Íslenska (IS)
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Empty node to split shader interface into sections
Just wondering if this was impemented. For example the unity 5 shader has 2 sections Main Maps and Secondary Maps. With the labels. Is there a ways to add those labels in Shader Forge? Cheers
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fa 10 anys
FIrst openShader Forge, Errors (UNity 5)
AH you beat me to it.. Irealised my mistake when I posted and saw my version. thanks for your amazing fast reply though!!
fa 10 anys
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