Your comments
If you have a look at ProjectorMultiply.shader and ProjectorLight.shader in the Effects standard asset bundle, they seem quite simple. I can't code shaders (because of SF ;) ), but to someone with your experience, it shouldn't be that hard to port them to SF. I really need that right now!
9 years ago
It's extremely minor of course, but I feel like relays have two uses:
Of course, I can easily workaround it with comments, but it's a little less elegant:
- Bridging far out nodes, in which case the source node may not be in screen view
- Splitting vectors in named counterparts to be able to better identify them
Of course, I can easily workaround it with comments, but it's a little less elegant:
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