Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+4
Voltooid

Make Shader Forge work from Left to Right

Andrei Nadin 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 9 jaar geleden 14
+4
Voltooid

One node with blending modes selector for fast visual comparison of different modes

arttea 11 jaar geleden bijgewerkt door Lorence 7 jaar geleden 12
+4
Voltooid

Option to Delete nodes with just a "Right Click" on the connector node.

Deo 11 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 5
+4
Under review

Option to separate RGB and Alpha blending

Steven Kiesewetter 10 jaar geleden bijgewerkt door Stefan Greulich 9 jaar geleden 6
+4
Voltooid

PBL/Energy conservative Diffuse Ambient Light/Specularity

BecomingAt . 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 9 jaar geleden 4
+4
Declined

Support for Material ID´s

PXX 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 2
+4
Voltooid

Access to edge length information for tessellation purpose

Lionel Gallat 10 jaar geleden bijgewerkt door Cynicat Pro 10 jaar geleden 9
+4
Voltooid

Vertex local position

Jason Booth 10 jaar geleden bijgewerkt door Matt Weaver 7 jaar geleden 16
+4

Bug with _Time (e.g. Panner) on Mali-400 GPU's

TJMaxx 9 jaar geleden 0
+4

#ifdef Support

Brian Hall 10 jaar geleden 0