Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
W trakcie analizy

Alpha texture

Jairo Baldán 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 2
0
W trakcie analizy

how to invent transmission light?

mikichen 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 1
0
Ukończony

Can I use probes on diffuse ambient light/specular ambient light?

hugobeyer 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 1
0
To nie jest błąd

Forward lighting no good for overlapping alpha-blended 2D meshes

Pharan's Exile 9 lat temu zaktualizowano 9 lat temu 2
0
W trakcie analizy

_Object2World node

Garrett Shields 8 lat temu zaktualizowano 8 lat temu 2
0
To nie jest błąd

DX11 tessellation bug

andresv125 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 12
0
Odrzucone

Open shaders, created without Shader Forge

Nikolas Mcrain 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 3
0
Naprawione

node preview

Michele Bedendo 9 lat temu zaktualizowano 8 lat temu 2
0

Copy/Paste of Edit Fields Doesn't work!

Brian Hall 10 lat temu 0
0
Ukończony

Node to set saturation of a texture

Visualizer 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 5