Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+5
Under review

Ability to add custom tags to shaders

jonathan straw fa 10 anys updated by David Miranda fa 8 anys 2
+5

Support for 3DTextures

Patricl fa 9 anys updated by Andy Buchanan fa 9 anys 1
+5
Completat

Textures titles in the material.

arttea fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 0
+5
Completat

Deferred rendering support

philippe dasilva fa 10 anys updated by Freya Holmér (Developer) fa 10 anys 5
+5

Light Direction for Light Probes

Brian Hall fa 10 anys 0
+5
Planned

Cubemap support for Texture asset node

zoltan erdokovy fa 11 anys updated by David Miranda fa 9 anys 3
+5
Under review

how to using dx11 smooth?

mikichen fa 10 anys updated by Eric Vennettilli fa 7 anys 7
+5
Under review

Empty node to split shader interface into sections

bluntie fa 10 anys updated by Laurens t Jong fa 9 anys 5
+5
Under review

Relief Mapping Support?

Jason Chng fa 9 anys updated by Virtus H fa 7 anys 5
+5
Under review

Refraction has wrong depth

William Lau fa 10 anys updated by João Marcos Leão fa 5 anys 6