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Corrigé

(Mac) Refraction Shader Setup (Y axis)

tom3d il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 1

Looking at your Refraction shader setup it seems as Y is inverted? The result as seen in the screenshot is upside down. 

Solution

Solution
Corrigé

It's an OpenGL issue, will look into it :)


Edit: This is now fixed in alpha 0.13

Prévu

It's an OpenGL issue, will look into it :)

Excellent! Thanks mate :)

Solution
Corrigé

It's an OpenGL issue, will look into it :)


Edit: This is now fixed in alpha 0.13