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Panning around the graph on ALT+MMB/MMB/Q+LMB

Andrei Nadin 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 1

Perhaps limit panning the graph to ALT+MMB or MMB? or q+LMB so we can have LMB+Drag to multi-select

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My general reasoning is that the most accessible button (LMB in this case) should probably be assigned to the most common action. I believe panning the camera is more common than node selection. Anyhow, this is perhaps something that the user should be able to specify themselves in some config :)

Edit: As of Beta 0.15 you can pan using MMB
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My general reasoning is that the most accessible button (LMB in this case) should probably be assigned to the most common action. I believe panning the camera is more common than node selection. Anyhow, this is perhaps something that the user should be able to specify themselves in some config :)

Yeah it would be good to be able to config that, just because the most common way of panning in Unity is MMB and dragging a box around nodes to select and move really is an almost unconscious action and so keeps surprising me when the canvas pans.

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Ukończony
My general reasoning is that the most accessible button (LMB in this case) should probably be assigned to the most common action. I believe panning the camera is more common than node selection. Anyhow, this is perhaps something that the user should be able to specify themselves in some config :)

Edit: As of Beta 0.15 you can pan using MMB