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I hope you don't mind me putting this other issue in here, I know it's unrelated but I don't want to clutter up the forum.

I have one other issue with the material I have created. When I move a light over it using Shaderforge shaders, the lighting seems to step on and off on the main surface. If I use a standard Unity material, it is much smoother. I've made a video to show you:

https://s3-eu-west-1.amazonaws.com/files.facepunch.com/mattisaac/2015/June/08/lighting.mp4

I also tried making a very simple Shaderforge shader, linking up a colour, but it has the same effect.
Thanks for the very speedy reply! I'll look in to what I can do to hide it.