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What is the progress on this bug? I can still reproduce it.

Joachim, can you fix this? This does not seem difficult, and we need Shader Forge to work.

Shaders broken (3) in Unity 5.3 beta: Refraction, Light Wrapping, Parallax Mapping. Reason: incompatible types for "max", and no "unity_LightGammaCorrectionConsts_PIDiv4" defined.

Well, I checked out Example Scene and found that 3 sample shaders are broken in Unity 5.3 beta too.

Then I have downgraded Unity to 5.2 and all this problems disappeared.

I hope you will make SF compatible with Unity 5.3 soon.

No errors. Just when you zoom out all nodes go up left, all links go down right.



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