Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Not a bug

How to do Ramp lit, with transparency and rim lighting

C E Hayes fa 10 anys updated by Freya Holmér (Developer) fa 10 anys 2
0
Completat

Deferred Pre-Pass & Lightmap support

BecomingAt. fa 11 anys updated by Fabio Ilacqua fa 10 anys 17
0
Fixed

Alpha 0.16 - shader forge freezing 100% of the time

Marc fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 7
0
Fixed

Normal Direction using Perturbed when unchecked

rcalt2vt fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 11
0
Completat

Camera forward vector node

Germain fa 10 anys actualitzat fa 10 anys 5
0
Not a bug

Depth Blend node doesn't work in Unity 5 Personal Edition

Jairo Baldán fa 10 anys updated by Maxim Tkachenko fa 10 anys 11
0
Not a bug

Procedural mesh incompatible with ShaderForge

Igniuss fa 9 anys updated by Freya Holmér (Developer) fa 9 anys 2
0
Under review

Change current shader

ninjacharlie fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 0