Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1

Bug with transmission

JVraven 7 år siden 0
+1

Mixed lighting substractive and shadow mask broken on player only

guirimarc 7 år siden opdateret 7 år siden 0
+1

"Light Dir" undefined when used as input for "Outline Width"

Bryan 7 år siden 0
+1
Under vurdering

Error initialising SF on Unity2017

Peter Tyldesley 7 år siden opdateret af Freya Holmér (Developer) 7 år siden 3
+1

Displacement and Depth

moxi299 7 år siden opdateret af KlutoTek 7 år siden 1
+1

Grab pass + VR is broken in Unity 2017

tzmtnh 7 år siden 0
+1

shaderforge.dll uses obsolete Unity API

GDrew 7 år siden 0

Kundesupport af UserEcho