Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Lõpetatud

alpha fade based on distance from camera

Edwon 10 aastat tagasi uuendaja Freya Holmér (Developer) 10 aastat tagasi 3
0
Lõpetatud

Enable SF sky shaders to cast ambient light in unity 5

Ben Wilkinson 10 aastat tagasi uuendaja Freya Holmér (Developer) 10 aastat tagasi 5
0

Opacity is Culling in Scene/Game Views?

Alex Sanchez 9 aastat tagasi 0
0
Lõpetatud

Pressing Backspace will Delete Node (OSX)

ninjacharlie 12 aastat tagasi uuendaja Freya Holmér (Developer) 12 aastat tagasi 2
0
Fixed

fog

vincent 12 aastat tagasi uuendaja Freya Holmér (Developer) 12 aastat tagasi 0
0
Ülevaatamisel

NullReferenceException on start of Play mode

zoltan erdokovy 12 aastat tagasi uuendaja Freya Holmér (Developer) 12 aastat tagasi 4
0

Change/Remove red light in shader viewer

Tryz 11 aastat tagasi 0
0
Lõpetatud

Ability to have Non-parameter Textures / sample a texture more than once?

robert briscoe 12 aastat tagasi uuendaja Freya Holmér (Developer) 12 aastat tagasi 1