Your requests by status

12 0 1 2 0 9 0
All New Under review Planned Started Completed Declined
+4
Under review

Sample normal from heightmap

msperling 7 years ago updated by M. Dittmann 5 years ago 7
+8
Completed

Default alpha to zero in opaque geometry shader

msperling 7 years ago updated by Freya Holmér (Developer) 6 years ago 6
+1
Fixed

Fresnel node plugged into Alpha Clip creates error

msperling 7 years ago updated by Argento Dragone 7 years ago 7
+6
Completed

Add a loop node with loop counter

msperling 7 years ago updated by Freya Holmér (Developer) 7 years ago 5
0
Fixed

Float2 output broken on code node

msperling 7 years ago updated by Freya Holmér (Developer) 7 years ago 1
0
Completed

Vertex position input on main node

msperling 7 years ago updated by Freya Holmér (Developer) 7 years ago 2
0
Fixed

Normal input on Main node blocked

msperling 7 years ago updated by Freya Holmér (Developer) 7 years ago 3
+1
Planned

Component mask per node

msperling 7 years ago updated by Freya Holmér (Developer) 7 years ago 0
0
Planned

Save link to preview mesh with the shader

msperling 7 years ago updated by Freya Holmér (Developer) 7 years ago 0