Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1
Abgelehnt

Vector nodes which supports inputs

hendersonandre vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 3
+1
Wird überprüft

Unpack Normal Node

cg magic vor 11 Jahren aktualisiert von Alon Tako vor 9 Jahren 8
+1
Not a bug

Dynamic lights do not affect lightmapped surfaces

robert briscoe vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 4
+1
Fixed

A0.04 (Mac) Docking ShaderForge and then switching layouts = broken

Andrei Nadin vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 5
+1

Value Node Limit

Deo vor 10 Jahren 0
+1
Abgelehnt

Texture 2D And Cube Map Blur Effect

The Vision vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 6
+1
Fertiggestellt

A0.09 - Shader Name and Path somewhere in the editor

Andrei Nadin vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 0
+1
Fertiggestellt

is there something like "ObjectRaius" to control de texel density?

Deo vor 10 Jahren aktualisiert vor 10 Jahren 2
+1
Fertiggestellt

Cull Off in Face Culling

tanya Wiesner vor 11 Jahren aktualisiert von Freya Holmér (Developer) vor 11 Jahren 0
+1

directional specular lightmaps

clagman vor 10 Jahren 0