Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Declined

Get a specific UV Coordinate Entry?

Izzy Softy 9 years ago updated by Freya Holmér (Developer) 9 years ago 11
0

refraction

vincent 10 years ago 0
0
Fixed

Editor don't display nodes

Luca Eberhart 11 years ago updated by Freya Holmér (Developer) 11 years ago 4
0
Fixed

[Beta 0.22] - Alpha clipped shadows drawing on top of the casting object

Marc 11 years ago updated by Freya Holmér (Developer) 11 years ago 2
0
Completed

Toggle hierarchal node movement with a shortcut

Kajfa 11 years ago updated by Freya Holmér (Developer) 10 years ago 1
0

Normal maps MIA on terrain object

chaoss 11 years ago 0
0
Fixed

Scaling nodes viewer problem in Unity 5.3

jambo 9 years ago updated 9 years ago 9
0
Under review

NullReferenceException on end of Play mode

ed 11 years ago updated by Freya Holmér (Developer) 11 years ago 0
0
Fixed

Shader works for me, but not for others.

Kasra Kalami 10 years ago updated 10 years ago 17