Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Under review

Scene Color makes point-sampled pixels slightly blurry

Shadi Muklashy 11 years ago updated by Freya Holmér (Developer) 10 years ago 9
0
Not a bug

Initial left click drag anywhere should NOT pan the view

FractalCore 10 years ago updated by Freya Holmér (Developer) 10 years ago 1
0
Not a bug

Missing detail that is in DF editor preview...

Tharyn Valavanis 10 years ago updated by Freya Holmér (Developer) 10 years ago 4
0
Fixed

Additive Shader bug when 'recieve fog' is enabled

robert briscoe 11 years ago updated by Freya Holmér (Developer) 11 years ago 5
0
Not a bug

Bug scrolling windows

Morfeuskiev 10 years ago updated by ethangross 8 years ago 4
0
Fixed

Bezier draws in front of options panel

Beck Sebenius 12 years ago updated by Freya Holmér (Developer) 12 years ago 0
0
Under review

screenshot lighting

Dan R Blincoe 10 years ago updated by Freya Holmér (Developer) 10 years ago 1