Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
En revisión

Deferred rendering and reflection probes in Unity 5

johan h hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 1
0
No es un bug

Need support for IBL gloss (specular reflection blurring)

Bryan Koszoru hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 2
0
En revisión

Sphere Mask

泉隆二 hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 3
0
En revisión

Longer value slider on an inspector (custom value slider )

Soaring Simulator hace 11 años actualizado hace 11 años 2
0
Denegado

Hand Drawn Shaders

Edwon hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 1
0
En revisión

double sided

vincent hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 8
0
Denegado

Minimap / shader overview

Vaclav hace 9 años actualizado hace 9 años 3
0
Solucionado

Multiplying UV coordinates doesn't stick

zoltan erdokovy hace 11 años actualizado por Freya Holmér (Developer) hace 10 años 4
0
Solucionado

NullReferenceException

mrBeam hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 1