Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1
Écarté

Vector nodes which supports inputs

hendersonandre il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 3
+1
À l'étude

Unpack Normal Node

cg magic il y a 11 ans mis à jour par Alon Tako il y a 9 ans 8
+1
Pas un bug

Dynamic lights do not affect lightmapped surfaces

robert briscoe il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 4
+1
Corrigé

A0.04 (Mac) Docking ShaderForge and then switching layouts = broken

Andrei Nadin il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 5
+1

Value Node Limit

Deo il y a 10 ans 0
+1
Écarté

Texture 2D And Cube Map Blur Effect

The Vision il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 6
+1
Terminé

A0.09 - Shader Name and Path somewhere in the editor

Andrei Nadin il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 0
+1
Terminé

is there something like "ObjectRaius" to control de texel density?

Deo il y a 10 ans mis à jour il y a 10 ans 2
+1
Terminé

Cull Off in Face Culling

tanya Wiesner il y a 11 ans mis à jour par Freya Holmér (Developer) il y a 11 ans 0
+1

directional specular lightmaps

clagman il y a 10 ans 0